/home/explore/monsters/oni/special abilities
  • Innate Spellcasting

    The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components:

    At will: darkness, invisibility

    1/day each: charm person, cone of cold, gaseous form, sleep

    spellcasting:
    ability:

    CHA

    dc:

    13

    spells:
    • Darkness

      usage:
      type:

      at will

    • Invisibility

      usage:
      type:

      at will

    • Charm Person

      usage:
      times:

      1

      type:

      per day

    • Cone of Cold

      usage:
      times:

      1

      type:

      per day

    • Gaseous Form

      usage:
      times:

      1

      type:

      per day

    • Sleep

      usage:
      times:

      1

      type:

      per day

  • Magic Weapons

    The oni's weapon attacks are magical.

  • Regeneration

    The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.

© 2020 David Jones · uses the D&D 5th Edition API Database · source