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Innate Spellcasting

The solar's spell casting ability is Charisma (spell save DC 25). It can innately cast the following spells, requiring no material components:

At will: detect evil and good, invisibility (self only)

3/day each: blade barrier, dispel evil and good, resurrection

1/day each: commune, control weather

spellcasting:
ability:

CHA

dc:

25

spells:
  • Detect Evil and Good

    usage:
    type:

    at will

  • Invisibility

    notes:

    Self Only

    usage:
    type:

    at will

  • Blade Barrier

    usage:
    times:

    3

    type:

    per day

  • Dispel Evil and Good

    usage:
    times:

    3

    type:

    per day

  • Resurrection

    usage:
    times:

    3

    type:

    per day

  • Commune

    usage:
    times:

    1

    type:

    per day

  • Control Weather

    usage:
    times:

    1

    type:

    per day

© 2020 David Jones · uses the D&D 5th Edition API Database · source