/home/explore/monsters/winter wolf/actions
  • Bite

    Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

    attack bonus:

    6

    damage:
    • 2d6+4

      Piercing

  • Cold Breath

    The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.

    damage:
    • 4d8

      Cold

    dc:
    dc type:

    DEX

    dc value:

    12

    success type:

    none

    usage:
    dice:

    1d6

    min value:

    5

    type:

    recharge on roll

© 2020 David Jones · uses the D&D 5th Edition API Database · source