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Life

The Life domain focuses on the vibrant positive energy--one of the fundamental forces of the universe--that sustains all life. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities, sun gods, gods of healing or endurance, and gods of home and community.

class:

Cleric

levels:
1:
class:

Cleric

features:
  • Bonus Proficiency

  • Disciple of Life

level:

1

subclass:

Life

2:
class:

Cleric

features:
  • Channel Divinity: Preserve Life

level:

2

subclass:

Life

6:
class:

Cleric

features:
  • Blessed Healer

level:

6

subclass:

Life

8:
class:

Cleric

features:
  • Divine Strike

level:

8

subclass:

Life

17:
class:

Cleric

features:
  • Supreme Healing

level:

17

subclass:

Life

spells:
  • prerequisites:
    • Cleric 1

      type:

      level

    spell:

    Bless

  • prerequisites:
    • Cleric 1

      type:

      level

    spell:

    Cure Wounds

  • prerequisites:
    • Cleric 3

      type:

      level

    spell:

    Lesser Restoration

  • prerequisites:
    • Cleric 3

      type:

      level

    spell:

    Spiritual Weapon

  • prerequisites:
    • Cleric 5

      type:

      level

    spell:

    Beacon of Hope

  • prerequisites:
    • Cleric 5

      type:

      level

    spell:

    Revivify

  • prerequisites:
    • Cleric 7

      type:

      level

    spell:

    Death Ward

  • prerequisites:
    • Cleric 9

      type:

      level

    spell:

    Mass Cure Wounds

  • prerequisites:
    • Cleric 9

      type:

      level

    spell:

    Raise Dead

subclass flavor:

Divine Domain

subclass levels:
© 2020 David Jones · uses the D&D 5th Edition API Database · source