Mummy Lord
- actions:
Multiattack
The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
- options:
- choose:
1
- from:
Dreadful Glare
- count:
1
- type:
ability
Rotting Fist
- count:
1
- type:
melee
- alignment:
lawful evil
- armor class:
17
- challenge rating:
15
- charisma:
16
- condition immunities:
- constitution:
17
- damage immunities:
necrotic
poison
bludgeoning, piercing, and slashing from nonmagical weapons
- damage vulnerabilities:
bludgeoning
- dexterity:
10
- hit dice:
13d8
- hit points:
97
- intelligence:
11
- languages:
the languages it knew in life
- legendary actions:
- proficiencies:
Saving Throw: CON
- value:
8
Saving Throw: INT
- value:
5
Saving Throw: WIS
- value:
9
Saving Throw: CHA
- value:
8
Skill: History
- value:
5
Skill: Religion
- value:
5
- senses:
- darkvision:
60 ft.
- passive perception:
14
- size:
Medium
- special abilities:
Spellcasting
The mummy lord is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The mummy lord has the following cleric spells prepared:
- Cantrips (at will): sacred flame, thaumaturgy
- 1st level (4 slots): command, guiding bolt, shield of faith
- 2nd level (3 slots): hold person, silence, spiritual weapon
- 3rd level (3 slots): animate dead, dispel magic
- 4th level (3 slots): divination, guardian of faith
- 5th level (2 slots): contagion, insect plague
- 6th level (1 slot): harm
- spellcasting:
- ability:
- components required:
V
S
M
- dc:
17
- level:
10
- modifier:
9
- school:
cleric
- slots:
- 1:
4
- 2:
3
- 3:
3
- 4:
3
- 5:
2
- 6:
1
- spells:
Command
- level:
1
Guiding Bolt
- level:
1
Shield of Faith
- level:
1
Hold Person
- level:
2
Silence
- level:
2
Spiritual Weapon
- level:
2
Animate Dead
- level:
3
Dispel Magic
- level:
3
Divination
- level:
4
Guardian of Faith
- level:
4
Contagion
- level:
60
Insect Plague
- level:
5
Harm
- level:
6
- speed:
- walk:
20 ft.
- strength:
18
- type:
undead
- wisdom:
18