Spellcasting
The sphinx is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following cleric spells prepared:
- Cantrips (at will): sacred flame, spare the dying, thaumaturgy
- 1st level (4 slots): command, detect evil and good, detect magic
- 2nd level (3 slots): lesser restoration, zone of truth
- 3rd level (3 slots): dispel magic, tongues
- 4th level (3 slots): banishment, freedom of movement
- 5th level (2 slots): flame strike, greater restoration
- 6th level (1 slot): heroes' feast
- spellcasting:
- ability:
- components required:
- V 
- S 
 
- dc:
- 18 
- level:
- 12 
- modifier:
- 10 
- school:
- cleric 
- slots:
- 1:
- 4 
- 2:
- 3 
- 3:
- 3 
- 4:
- 3 
- 5:
- 2 
- 6:
- 1 
 
- spells:
- Command- level:
- 1 
 
- Detect Evil and Good- level:
- 1 
 
- Detect Magic- level:
- 1 
 
- Lesser Restoration- level:
- 2 
 
- Zone of Truth- level:
- 2 
 
- Dispel Magic- level:
- 3 
 
- Tongues- level:
- 3 
 
- Banishment- level:
- 4 
 
- Freedom of Movement- level:
- 4 
 
- Flame Strike- level:
- 5 
 
- Greater Restoration- level:
- 5 
 
- Heroes' Feast- level:
- 6