Archmage
- actions:
- alignment:
any alignment
- armor class:
12
- challenge rating:
12
- charisma:
16
- constitution:
12
- damage resistances:
damage from spells
non magical bludgeoning, piercing, and slashing (from stoneskin)
- dexterity:
14
- hit dice:
18d8
- hit points:
99
- intelligence:
20
- languages:
any six languages
- proficiencies:
Saving Throw: INT
- value:
9
Saving Throw: WIS
- value:
6
Skill: Arcana
- value:
13
Skill: History
- value:
13
- senses:
- passive perception:
12
- size:
Medium
- special abilities:
Spellcasting
The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
- 1st level (4 slots): detect magic, identify, mage armor*, magic missile
- 2nd level (3 slots): detect thoughts, mirror image, misty step
- 3rd level (3 slots): counterspell, fly, lightning bolt
- 4th level (3 slots): banishment, fire shield, stoneskin*
- 5th level (3 slots): cone of cold, scrying, wall of force
- 6th level (1 slot): globe of invulnerability
- 7th level (1 slot): teleport
- 8th level (1 slot): mind blank*
- 9th level (1 slot): time stop
* The archmage casts these spells on itself before combat.
- spellcasting:
- ability:
- components required:
V
S
M
- dc:
17
- level:
18
- modifier:
9
- school:
wizard
- slots:
- 1:
4
- 2:
3
- 3:
3
- 4:
3
- 5:
3
- 6:
1
- 7:
1
- 8:
1
- 9:
1
- spells:
Disguise Self
- usage:
- type:
at will
Invisibility
- usage:
- type:
at will
Detect Magic
- level:
1
Identify
- level:
1
Mage Armor
- level:
1
- note:
Cast on self before combat
Magic Missile
- level:
1
Detect Thoughts
- level:
2
Mirror Image
- level:
2
Misty Step
- level:
2
Counterspell
- level:
3
Fly
- level:
3
Lightning Bolt
- level:
3
Banishment
- level:
4
Fire Shield
- level:
4
Stoneskin
- level:
4
- note:
Cast on self before combat
Cone of Cold
- level:
5
Scrying
- level:
5
Wall of Force
- level:
5
Globe of Invulnerability
- level:
6
Teleport
- level:
7
Mind Blank
- level:
8
- note:
Cast on self before combat
Time Stop
- level:
9
- speed:
- walk:
30 ft.
- strength:
10
- subtype:
any race
- type:
humanoid
- wisdom:
15