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Innate Spellcasting

The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components:

At will: detect evil and good, detect magic, detect thoughts

3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison, sanctuary, shield

1/day each: dream, greater restoration, scrying

spellcasting:
ability:

CHA

components required:
  • V

dc:

14

spells:
  • Detect Evil and Good

    usage:
    type:

    at will

  • Detect Magic

    usage:
    type:

    at will

  • Detect Thoughts

    usage:
    type:

    at will

  • Bless

    usage:
    times:

    3

    type:

    per day

  • Create Food and Water

    usage:
    times:

    3

    type:

    per day

  • Cure Wounds

    usage:
    times:

    3

    type:

    per day

  • Lesser Restoration

    usage:
    times:

    3

    type:

    per day

  • Protection from Poison

    usage:
    times:

    3

    type:

    per day

  • Sanctuary

    usage:
    times:

    3

    type:

    per day

  • Shield

    usage:
    times:

    3

    type:

    per day

  • Dream

    usage:
    times:

    1

    type:

    per day

  • Greater Restoration

    usage:
    times:

    1

    type:

    per day

  • Scrying

    usage:
    times:

    1

    type:

    per day

© 2020 David Jones · uses the D&D 5th Edition API Database · source